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000087_owner-lightwave-l _Wed Jan 11 09:10:51 1995.msg
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Date: Wed, 11 Jan 1995 10:34:53 +0200 (IST)
From: Zapa Digital Art <zapa@zeus.datasrv.co.il>
Reply-To: Zapa Digital Art <zapa@zeus.datasrv.co.il>
Subject: Re: RAM Formula
To: Jef Johnstone <jefj@lightspd.wa.com>
Cc: lightwave-l@netcom.com
In-Reply-To: <9egqyc1w165w@lightspd.wa.com>
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Jef :)
> Greetings,
>
> My Question is: Does anyone know of a "formula" to figure out how much RAM is
> needed to render VERY large scenes?
>
> Example: # of Polys + Size of image maps + Resolution = Amount of RAM needed.
John Gross, LWPro editor, said:
output width x output height x 4 + segment memory + image filtering
memory + shadow maps sizes.
I guess you have to add object sizes as well.
> Also, Does anyone have or know of an Arexx script to do batch rendering of
> different scenes? (Load one scene, render, load the next scene, render etc.)
> ANY....and I do mean ANY...help would be appreciated!!!
>
LightWaveArexx.doc at Toaster:Arexx_Examples gives you a sample script
for doing just that. It would take a few minutes to alter it so it would
suit your needs.
> Thunk'ya very much.... >
> JEF Johnstone..........................................."Will work for RAM"
> Digital Artist
>
> i n f o @ l i g h t s p d . w a . c o m
> ------------------------------------------------- L I G H T S P E E D ----*
> Multimedia and Laser Display Artistry --------------- D E S I G N ------*
> voice:206 637 2818 fax:206 453 7588 data:206 688 0354 -- I N C -------*
>
Nir Hermoni, Israel
zapa@datasrv.co.il